
I used to be quite the zombie freak. Up until about five years ago, this was my favorite horror sub-genre. But then we got bombarded with zombie movies. It seemed like not a week went by without a new group of gut-munchers invading the cine-plexes. Contrary to how it may seem, I wasn’t one of those, “this place used to be cool until everyone found out about it” types. I was actually excited that so many others were discovering just how awesome zombie films could be. Really, I just grew tired of the genre. It was overload. It wasn’t until recently (after a long break) that I decided to revisit the genre.
I honestly don’t even care that the zombies got all roided up, running fast and shit. Sure, it pissed me off initially. As Simon Pegg has rightfully said, 'Death is a disability, not a superpower.' But, as with every new-fangled thing that has come my way, I’ve come to accept it over time. There’s a time and a place for everything. We can’t expect the zombie genre to stay on auto-pilot forever. As with every other genre, this is one of continual evolution. Indeed, when George Romero created Night of the Living Dead, he radically altered the form. Before him, zombies were just dead slave-like creatures—usually under the power of mad-scientists or voodoo-masters. Romero turned these creatures into ghastly cannibals. The only master a Romero zombie was a slave too was its unquenchable desire to eat human flesh. Romero never even referred to his creatures as zombies. He modeled these beings after ghouls. When Night of the Living Dead became such a success, a new era of zombies was born.
This is what art does. It takes what came before, puts a unique spin on it and produces something new. I think we make a mistake when we become hampered by nostalgia. Artists spend their formative years becoming acquainted and growing obsessed with the particular strains of art that will consume them in later years. When they create, they are constantly trying to recreate what attracted them in the first place. This never happens, of course. No matter how much directors may attempt to faithfully reproduce a film-style, for instance, they will always bring their own histories and imbue their own authorial stamps on the products.
Even the most faithful reproductions of specific earlier film genres (Far From Heaven, The Man Who Wasn’t There, and Black Dynamite) reveal aspects of their creators’ personalities and obsessions. These films will never be completely of a piece with the earlier genre films because they also act as comments on the genres. Even if one could 100% recreate the specific style of an earlier genre or director, without commenting on it, why would he or she want to do that? Isn’t the point of art to use a specific medium to showcase your particular point-of-view, obsessions, demons, etc? Art is supposed to be personal; producing in the style of another artist would remove this.
Many people even mistakenly believe that all the zombie movies from the golden age are of a piece. Although these films are more similar to each other than they are to today’s zombie films, these movies did not run in lock-step. Back in the seventies and eighties, variations on the form existed. Case in point: Jorge Grau’s mid-seventies, Spanish/Italian co-production Let Sleeping Corpses Lie. Coming on the heels of the success of Romero’s debut feature, Let Sleeping Corpses Lie is an admittedly obvious attempt to cash in Romero’s success (Grau even goes so far as to recreate specific images from Romero’s classic). Nevertheless, Grau still tried to alter Romero’s new form of zombie.
One of the most striking departures here was with the creatures themselves. Grau’s zombies are quite strong. In Romero’s world, zombies drew strength from numbers. Sure, you could pop a bunch of these fuckers in the head but there’d still be an army behind them waiting to choke on your guts. Grau’s beasts are extremely difficult to take down. Although very few zombies are released in the small English town at the heart of this film, each one is sure to bring death to its victim.
Grau even forgoes the one-shot-to-the-head rule that would become de rigueur. The only thing that kills his creatures is fire. In a way, Grau’s zombies are a little more similar to Frankenstein’s monster.
Notably, although many other zombie films would take the form of Romero’s differing-people-stuck-together-and-forced-to-deal-with-not-only-zombies-but-each-other formula, Let Sleeping Corpses Lie takes on the form of a police procedural—albeit one in which the audience knows the answer to the mystery. [SOILER ALERT: It’s zombies.] As is always the case with these films, the cops fail to believe the most obvious explanation for the recent spate of murders (hello, the dead are totally rising from their graves and slaughtering people), and instead blame the two people, Edna (Christina Galbo) and George (Ray Lovelock), who recently arrived in town just as the murders started occurring. The cops, of course, can be forgiven for blaming these two, as George is a hippie.
George and Edna are not the only ones that police suspect, of course. They initially blame the first murder on Edna’s sister Katie (Jeannine Mestre), a petite heroin addict. Did I mention that when the police discovered this body, not only has it been choked and crushed, but also completely disemboweled? The cops reason that people are capable of all sorts of things while under the influence of drugs. Now, I’m no drug expert but I doubt that heroin addicts would have the strength or the enthusiasm necessary to mutilate others with their bare hands. Of course, the cops (led by Arthur Kennedy's wonderfully dickish inspector) never believe George and Edna's crazy theories. Their loss.
I came into Grau’s picture expecting a typical, fun, gory Italian Living Dead knock-off, but I was surprised by the unique spin on the genre. Let Sleeping Corpses Lie is actually quite suspenseful at times (the graveyard sequence had me on the edge of my seat). It's interesting to see the way a new director grappled with this new genre, putting his own spin on it before all the zombie tropes became set in stone. Although many of the avenues Grau traveled became zombie-film evolutionary dead ends, it is interesting to see what could have been.
[The trailer:]
Dave's Rating:

















